Version 1.26 released

This version is about bugfixes and balancing. Make sure to get it before jumping into a new colony!
Special thanks to twitch streamer @disnof for his ruthless testing of the modpack.
Make sure to visit @disnof and toss a follow on this twitch channel
Also thanks to Ludeon forum user @Britnoth for helping with the dermal regenerator fix!
Complete changelog:

  • Changed: Beauty of glass table/windows reduced
  • Changed: Terraformer event minThreatPoints to be double of ones of the ship parts incident. Should make terraformers appear only later in the game.
  • Changed: Centipede minigun BurstShotCount reduced to 150 (from 300) and lowered accuracy
  • Changed: Ordinator mech armor reduced, health increased
  • Changed: Guest beds have the same cost/stats as a hide bed
  • Changed: Cook stove now available with Power I (to help out on very cold biomes)
  • Changed: Fish butchering now available from the start (for trading / random drops)
  • Changed: Embrasures can be walked through now. Although VERY slowly.This is done to combat a bug with the AI sometimes not shooting at targets behind embrasures. They still provide the same cover as before.
  • Fixed: Mini grenade / plasma grenade CR compatibilty
  • Fixed: DermalRegenerator heals all possible kinds of scars now
  • Fixed: Fishing rod / harpoon properly unlock with Agriculture II
  • Fixed: Terminus Rifle didn’t show up in stockpiles